Progression structure
GTA V uses three protagonists with a shared open world, mission-driven progression, and structured heist arcs. Each character has individual stats and a small set of unique abilities, with mission progression unlocking new map territory, vehicles, and businesses.
Property and businesses
Story-mode properties and businesses are purchasable and generate passive income. Many also unlock optional missions tied to that property, reinforcing the dual role property plays in Rockstar design, both income source and content gate.
Stats and skill growth
Character skills (driving, shooting, strength, stamina, lung capacity, flying, special ability) gate in-world capability and improve with use. This use-based growth model is one of Rockstar's most durable progression patterns.
Why this matters for GTA 6
GTA V's structure is the most relevant single reference point for GTA 6's likely shape. Cross-read with GTA Online Economy Structure and Expected Systems, and return to Rockstar Official for confirmed GTA 6 facts.